[Papervision3D] [SHOWCASE] TRAUMA
speedok at gmail.com
Fri Oct 30 03:58:21 PST 2009
Lovely! Must been a hell of a job keep us posted.
Krystian Majewski wrote:
> technically this isn't released yet but I though I post it here since
> I've prepared this neat preview. It's a Flash game I've been working on
> for over a year now using Papervision3D It is called TRAUMA and I guess
> you could categorize it as a Point-and-Click Adventure. But it's very
> It tells a story of a young woman who survives a car accident.
> Recovering at the hospital, she has dreams that shed light on different
> aspects of her identity - such as the way she deals with the loss of her
> parents. You can navigate with her trough those dreams and learn about
> The game features gesture-recognition, real-time 3D (obviously) and
> somewhat unusual photographic visuals. Also, I followed a design
> strategy that focuses on experience rather than challenge.
> I used Papervision3D. I started out over a year ago so this was even
> before the Effects branch was integrated into GreatWhite. Actually, I'm
> still using that old Effects branch because rewriting for after the
> integration seemed too daunting at some point.
> It will be playable online. The release will be by hopefully the end
> 2009. Here is a tiny, tiny website with a first gameplay video:
> Questions, comments and feedback are very welcome!
> Krystian Majewski
> Papervision3D mailing list
> Papervision3D at osflash.org
View this message in context: http://old.nabble.com/-SHOWCASE--TRAUMA-tp26122305p26128831.html
Sent from the Papervision3D mailing list archive at Nabble.com.
More information about the Papervision3D