[Papervision3D] C

JeffWinder info at jeffwinder.nl
Fri Feb 26 04:09:27 PST 2010


http://jeffwinder.blogspot.com/2010/02/remotely-controlling-desktop-air-app.html
Here's  more info on how I did it. The app on the phone is an android app,
called  http://www.remotedroid.net/ Remotedroid , which uses JavaOSC to
communicate with native processes on your computer. 
But you need a server on the computer for that. The great thing about Air
2.0 is that it supports UDP, so you don't need an extra server :).

RemoteDroid has just been open sourced, allowing me to add accelerometer
data to it. That's the only thing I've changed in that app - I  didn't want
to build a new one from scratch, 
so I'm using the screen 'buttons' that were available). 
You can make your Air 2.0 project listen for UDP messages sent by that app
over your wireless network, by using the DatagramSocket class.





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