[Papervision3D] Do3d z order flashing
Damien Pegoraro
dpegoraro at actiplay.com
Wed May 19 07:39:34 PDT 2010
You can try to use the QuadrantRenderer, but your app will run slower.
viewport.renderer = new QuadrantRenderer() ;
or something like that.
Papervision is not really good for z sorting close objects.
Creighton, Gerry a écrit :
> I’m having an issue with a Do3d that is sandwiched between two Do3d’s.
> It’s a double-sided do3d so the images bleed through
> the opposing do3ds when it shouldn’t. Any tips?
>
> Here is the offending sample:
> http://lab.discmakers.com/flash/CDProofer/Wallet.html
>
> Here it is without the “CD” in it:
> http://lab.discmakers.com/flash/CDProofer/wo/Wallet.html
>
> I’ve double checked the z order of all three of the do3ds but I might
> be missing a param that could
> Clean this up.
>
> Thanks,
>
> -Gerry
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--
*Damien PEGORARO*, Flash Developer
ACTIPLAY SA <http://www.actiplay.com/>
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