[Papervision3D] adobe vs. papervision = :( ?

Mark I. Ross nospam at therossman.org
Thu Oct 28 07:49:50 EDT 2010


I favour Away3d/Away3dLite, especially now that they added proper BSP 
support you can make shit like first person shooters, etc....


Ross Sclafani wrote:
> Alternativa is one such engine. Are the other engines well ahead of 
> papervision at this point? I haven't touched any of the others.. Votes 
> of what's best right now?
>  
> Choosing via logo or product name was easier with papervision.. Both 
> spot on.
>
>
> Ross P. Sclafani
> Design / Technology / Creative
> 347.204.5714
> http://ross.sclafani.net
> http://www.twitter.com/rosssclafani
>
> On Oct 27, 2010, at 9:23 PM, Stig Kristiansen <stig at myvr-software.com 
> <mailto:stig at myvr-software.com>> wrote:
>
>> This is very good news for anyone working with 3D in Flash, the 
>> performance will increase several orders of magnitude and advanced 
>> shaders will be available.
>>
>> Mind you, there will still be a need for 3D engines in Flash because 
>> the new API by Adobe is very low level and hard to use directly, it 
>> will probably be more akin to working with OpenGL 2/3 and shaders 
>> directly. Most developers will want something similar to a game 
>> engine (like papervision3d) that gives a more high-level abstract 
>> approach to 3D.
>>
>> Unfortunately, I do not think papervision3d will be one of those 
>> engines. Because all development has obviously ceased completely, I 
>> mean there has been no news for a year now and the development 
>> collaboration site that was set up and announced seem completely dead.
>>
>> Of course papervision3d is open-source so anyone can pick up the 
>> pieces and run with them.
>>
>> Personally I am not sure the architecture in papervision3d will be a 
>> good fit with the new API, it will probably require quite a 
>> refactoring to be able to fully utilize the power in the new API. But 
>> this is guesswork based on what little information is out on the new 
>> APIs.
>>
>> Also, there will be at least a year before the first Flash player 
>> supporting this stuff goes golden and is available for the general 
>> public.
>>
>> Just my 0.05$
>>
>> On 10/28/2010 2:26 AM, Ross Sclafani wrote:
>>> see fwd below.
>>>
>>> thoughts? 
>>>
>>> Ross P. Sclafani
>>> designer / filmmaker
>>>
>>> http://ross.sclafani.net
>>> http://www.twitter.com/rosssclafani
>>> (347) 204.5714
>>>
>>> [ Saving the universe, one email at a time. ]
>>>
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>>>
>>>> *From: *Hudson Ansley <hudsonansley at gmail.com 
>>>> <mailto:hudsonansley at gmail.com>>
>>>> *Date: *October 27, 2010 5:55:11 PM EDT
>>>> *To: *flashcodersny at googlegroups.com 
>>>> <mailto:flashcodersny at googlegroups.com>
>>>> *Subject: **[FlashCodersNY] Re: project Molehill demo video and 
>>>> beta tester blog post*
>>>> *Reply-To: *flashcodersny at googlegroups.com 
>>>> <mailto:flashcodersny at googlegroups.com>
>>>>
>>>> hmm, wonder if Adobe has some issue with papervision... from
>>>> http://labs.adobe.com/technologies/flash/molehill/
>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>> The 3D capabilities enabled by the new APIs will also be available to
>>>> the broader developer community through popular ActionScript® 3D
>>>> frameworks, such as Alternativa3D, Away3d, Flare3D, Sophie3D or
>>>> Yogurt3D.
>>>> <<<<<<<<<<<<<<<<
>>>>
>>>> ...don't see papervision3D there... oversight?
>>>>
>>>> Regards,
>>>> Hudson
>>>>
>>>> -- 
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>>>
>>>
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