[Papervision3D] is PV3D dead ?
john at infrared5.com
Thu Oct 28 13:44:59 EDT 2010
what's the fascination with calling something "dead"?
It's dead when we've all abandoned ship, but last I checked, we hadn't done
Have fun with whatever you need to do the job for sure, but there's no
benefit in calling PV3D dead to you, so why do it? It's not dead. It's
waiting for everyone else to catch up (namely Adobe).
On Thu, Oct 28, 2010 at 12:40 PM, John Brookes <jbpv3d at googlemail.com>wrote:
> First time I drag/dropped a model from Maya into Unity I wanted to cry. So
> Well I'm just glad that John finaly confirmed whats been obvious for the
> past year.
> PV is dead.
> At least those who want to use flash now know which engine not to put the
> effort into learning.
> Thanks to al the PV devs, I learned lots :)
> Papervision3D mailing list
> Papervision3D at osflash.org
[ JPG ]
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