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i think this will help you.<div><br></div><div>http://blog.tartiflop.com/2008/09/first-steps-in-papervision3d-part-9-importing-and-working-with-3d-objects/</div><div><br></div><div><br><br>brianFox
<br>http://www.iAmScienceFiction.com
<br><br><br><br><br>> Date: Sun, 4 Jan 2009 17:07:23 -0800<br>> From: ge5@nyu.edu<br>> To: papervision3D@osflash.org<br>> Subject: [Papervision3D] collada/dae + shaders<br>> <br>> <br>> Can anyone point to a "simple" way to use a shader on a collada/DAE model<br>> imported into papervision? I can get one (texture from the dae) OR the other<br>> (shader) to apply, but not both together (any way to adjust alpha on phong<br>> material, perhaps?) and have looked at MANY online/don't quite work and also<br>> it starts to seem very complicated.<br>> Thanks, G.E.<br>> -- <br>> View this message in context: http://www.nabble.com/collada-dae-%2B-shaders-tp21283850p21283850.html<br>> Sent from the Papervision3D mailing list archive at Nabble.com.<br>> <br>> <br>> _______________________________________________<br>> Papervision3D mailing list<br>> Papervision3D@osflash.org<br>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org<br></div><br /><hr />Life on your PC is safer, easier, and more enjoyable with Windows Vista®. <a href='http://clk.atdmt.com/MRT/go/127032870/direct/01/' target='_new'>See how </a></body>
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