<html><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; "><div>What I mean is that the bigger the object is, the longer it takes to draw. That doesn't mean that you can't optimize in other areas of your app, there's always a lot of parameters you can play with.</div><div><br></div><div>But it's important to understand how to program in flash, taking advantage of AS3 optimizations and avoiding the usual pitfalls like the high quality setting you are using.</div><div><br></div><div>In other words, if you don't understand exactly what you are doing, it's unlikely your application will perform well. The zoom is irrelevant.</div><div><br></div><div><div>C4</div><div><br></div><div><br><div><div>On 2 May 2009, at 18:10, jean carlo emer wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><div style="text-align: left;" id="result_box" dir="ltr">in other words, this is the best permonance I can get, keeping the camera zoomed in?</div><br><br><div class="gmail_quote">On Sat, May 2, 2009 at 1:40 PM, Carlos Ulloa <span dir="ltr"><<a href="mailto:carlos@papervision3d.org">carlos@papervision3d.org</a>></span> wrote:<br> <blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div style="">What's directly related to performance is the screen size and the number of triangles you are drawing. If you increase the zoom, the triangles will get bigger decreasing your performance. But if you also move back the camera keeping the triangles at a similar size, performance wouldn't change much.<div> <br></div><div>C4</div><div><br></div><div><br></div><div><div><div><div><div></div><div class="h5"><div>On 2 May 2009, at 04:31, jean carlo emer wrote:</div><br></div></div><blockquote type="cite"><div><div></div><div class="h5"> Hi,<br><br>I have a application with camera.zoom = 90. However, the application is consuming 70% of my processor when viewed in firefox. The zoom on this camera is related to low performance?<br><br><a href="http://www.curecriativa.com.br/x_tumar/" target="_blank">http://www.curecriativa.com.br/x_tumar/</a><br> <br>Thank!<br></div></div> _______________________________________________<br>Papervision3D mailing list<br><a href="mailto:Papervision3D@osflash.org" target="_blank">Papervision3D@osflash.org</a><br><a href="http://osflash.org/mailman/listinfo/papervision3d_osflash.org" target="_blank">http://osflash.org/mailman/listinfo/papervision3d_osflash.org</a><br> </blockquote></div><br></div></div></div><br>_______________________________________________<br> Papervision3D mailing list<br> <a href="mailto:Papervision3D@osflash.org">Papervision3D@osflash.org</a><br> <a href="http://osflash.org/mailman/listinfo/papervision3d_osflash.org" target="_blank">http://osflash.org/mailman/listinfo/papervision3d_osflash.org</a><br> <br></blockquote></div><br> _______________________________________________<br>Papervision3D mailing list<br><a href="mailto:Papervision3D@osflash.org">Papervision3D@osflash.org</a><br>http://osflash.org/mailman/listinfo/papervision3d_osflash.org<br></blockquote></div><br></div></div></body></html>