[Paperworld] haxe sockets and speed

Pete Hobson pete at 99lives.co.uk
Wed Feb 28 11:11:14 EST 2007


Thanks Tim,

acutely seems pretty much along the same line as I was doing...  so  
thats good.

While im  on the subject, this is for bringing data in from the wii  
mote..

There's an amazing amount of it - and ive found the the external  
interface method  (form swhx) seems to cause problems, which is why  
im trying a socket version...

I imagine it would be preferable to buffer data into a few larger  
packets rather than hundreds of smaller ones for this...?  Would this  
help flash cope by firing less onData events..?

Pete

On 28 Feb 2007, at 15:54, Tim Knip wrote:

>> Any chance i could have a little peak at your neko socket code -  
>> im having a
>> few problems working out what im doing...
>
> here you go (sorry: you have to remame the file to *.zip)
> if you have any questions, feel free to ask ;-)
>
>> sorry, dont know if your on paperworld list..
> yeah, i am, guess i missed the post
>
> have fun,
>
> Tim
> <SwhxRed5Udp_zip>




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