[Red5] AMF, Red5 and gaming
neoriley at gmail.com
Tue Nov 1 08:36:54 EST 2005
Hey Jim! thanks for stopping by!
I know your pain ;( I built a game a while back and when FCS first came out
in beta, I converted it to multiplayer. Then I got a whif of the price tag,
and it's been on the shelf ever since.
You'll be happy to know that SharedObjects will be supported in Red5! ( do a
little dance, make a little love, get down wit yer gamin' )
Also, and I'll let one of the other guys jump in for a fuller description,
we're going to be putting in support for writing scripts in different
you'll be able to pretty much jump right in.
So, did I make your day???
Before you do a happy clap/dance, we're looking at sometime in the first
quarter or 2006 to get to v1.0 - you WILL however, be able to test whatever
we post in the meentime, but be warned, if you write something for Red5, it
might change from that point to verion 1.0 ;)
On 11/1/05, Jim Tann <Jim at avtgroup.com> wrote:
> First off I would like to say how impressed I am with the activity in the
> flash open source community. It is really cool to see so much happening at
> once it has me very exited. I have been starting to develop a game for some
> time now, I say starting because each time I make any ground I come across
> some new technology that looks like it will make life easier. I have a lot
> of the gamer code completed but have been looking for the best way to get
> real time communication between players. Originally before really looking
> around I was going to use Communication Server MX (stupid idea I know) then
> on hunting around some more I found Electroserver, this is when the project
> really became possible in my eyes and coding started in Ernest. Then I
> discovered Oregano server and once again back to the drawing board I went
> but after a week of this I found OSFlash.
> Looking into Red5 & AMF I became very exited all of the problems I have
> had with encoding into and from XML and the size of the files eating away at
> bandwidth seem like a thing of the past but before I get too carried away I
> thought I would ask you guys some noob questions.
> Can Red5 broadcast messages to any connected clients without a request?
> This is really my only concern, if this is possible I am going to do my
> best to learn Java (something I have been putting off for a while) and get
> stuck into Red5's code.
> Thanks in advance.
> Red5 mailing list
> Red5 at osflash.org
John Grden - Blitz
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