[Red5] RES: Red5 0.6r3 its better, but Freeze again - 200 connected users
lffc.br at terra.com.br
Tue Apr 17 13:56:32 EDT 2007
Our application is a card Game app, we are using shared objects basically
(to hold data and execute methods)
I was wondering if this freeze problem is related with Red5 so´s, maybe i
could change so´s approach per NetConnections methods, what do you think
Thanks a lot,
De: Red5-bounces at osflash.org [mailto:Red5-bounces at osflash.org]Em nome de
Enviada em: segunda-feira, 16 de abril de 2007 08:00
Para: Red5 at osflash.org
Assunto: Re: [Red5] Red5 0.6r3 its better, but Freeze again - 200
Thanks for reporting. What functions does your application use?
On 4/17/07, Luiz Filipe <lffc.br at terra.com.br > wrote:
Last week we updated our server to Red5 0.6r3, and now we can hold an
average of 200 connected users for 40 hours, almost 2 days.
But after 40 hours, Red5 stills disconnects.
We think that 0.6r3 is much better than 0.6r2 (becase with r2 we got
hours up without freeze),
but it still disconnects.
Any Idea ?
Thanks for any help,
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I cannot tell why this heart languishes in silence. It is for small needs
it never asks, or knows or remembers. -- Tagore
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