[Red5] Pause delay due Jetty buffer (or something like this)
Mamontov Sergey V.
moonlight at ua.elro.com
Wed Dec 5 10:38:59 PST 2007
Steven,
Tell something ;)
What do you think about founded information? It can be reason what server keep sending packets even if we hi pause button?
Thanks,
Regards,
Sergey
> Sergey & Outfoxer,
> Can you try to tune the "underrunTrigger" property of
> "playlistSubscriberStream" bean to see if it helps? The bean is
> defined in red5-common.xml. The property is used as a threshold for
> sending more data to the client. When the number of packets pending
> inside MINA exceed this value, a bandwidth insufficient notification
> will be sent to the client and the server will stop sending more
> data to be piled up in MINA. I recommend you to try a smaller value
> like 2 or 3 to see if it helps with the delay issue.
> On Dec 5, 2007 1:25 AM, <outfoxer at gmail.com> wrote:
> Hello, Steven.
>> Hi Sergey,
>> Thanks for the video. Yes, I guess that should be the buffering
>> issue on server side, specifically the sending buffer of MINA. I
>> will try to see if there are any options in MINA to invalidate all pending packets.
> I tried to set the SendBufferSize for MINA for extra low values =
> 32 or 64 in RTMPMinaTransport class directly (recompile the server)
> or by means of option mrtmp.send_buffer_size in red5.properties
> but it doesn't help, the problem remains :'(
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