[Red5] Pause delay due Jetty buffer (or something like this)
Mamontov Sergey V.
moonlight at ua.elro.com
Mon Dec 17 08:17:49 PST 2007
Hello everyone :)
I'm just wondering, is there any possible solution for our problem? :)
We have to leave this feature for a time, and project will be launched
in beta mode :)
But I think solution will be founded not very soon :) All Red5 team
have much more important task on RTMPE, Edges and other great features
:)
Regard Red5 team!!! Your make very important job in direction of free
source development in world where everybody is hold they hard work
sources in secret :)
Regards,
Sergey
> Hello,
> Today we try our test on FMS, he have same problem...
> Maybe problem inside of RTMP itself, because even developer of this
> protocol have same problem...
> Regards for Red5 team :)
> Currently solution for this problem will be disconnecting user from
> server at pause and then reconnect him back ( not really good
> solution, but only one )
> But if it will be somehow fixed, it will be really COOL! :)
> Regards,
> Sergey
>> Hello,
>> Anybody, say something, please :) This is important question for us...
>> Is this bug, can negative value of pending messages can be reason of
>> picture what we can see in first video?
>> Is this fact confirmed from developers side about negative pending
>> message?
>> Yesterday I've tried to find where the problem can be, but no success
>> :(
>> Thanks,
>> Regards,
>> Sergey
>>> Steven,
>>> Tell something ;)
>>> What do you think about founded information? It can be reason what
>>> server keep sending packets even if we hi pause button?
>>> Thanks,
>>> Regards,
>>> Sergey
>>>> Sergey & Outfoxer,
>>>> Can you try to tune the "underrunTrigger" property of
>>>> "playlistSubscriberStream" bean to see if it helps? The bean is
>>>> defined in red5-common.xml. The property is used as a threshold for
>>>> sending more data to the client. When the number of packets pending
>>>> inside MINA exceed this value, a bandwidth insufficient notification
>>>> will be sent to the client and the server will stop sending more
>>>> data to be piled up in MINA. I recommend you to try a smaller value
>>>> like 2 or 3 to see if it helps with the delay issue.
>>>> On Dec 5, 2007 1:25 AM, <outfoxer at gmail.com> wrote:
>>>> Hello, Steven.
>>>>> Hi Sergey,
>>>>> Thanks for the video. Yes, I guess that should be the buffering
>>>>> issue on server side, specifically the sending buffer of MINA. I
>>>>> will try to see if there are any options in MINA to invalidate all pending packets.
>>>> I tried to set the SendBufferSize for MINA for extra low values =
>>>> 32 or 64 in RTMPMinaTransport class directly (recompile the server)
>>>> or by means of option mrtmp.send_buffer_size in red5.properties
>>>> but it doesn't help, the problem remains :'(
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