[Red5] still no answer...

Andy bowljoman at hotmail.com
Mon Dec 24 14:14:33 PST 2007


It is interesting to note that player 115 can subscribe and receive
updates from SO made from player 47 with out any issues!

-----Original Message-----
From: red5-bounces at osflash.org [mailto:red5-bounces at osflash.org] On
Behalf Of Andy
Sent: Monday, December 24, 2007 2:12 PM
To: red5 at osflash.org
Subject: Re: [Red5] still no answer...

Guess this is old news heh heh.

-----Original Message-----
From: red5-bounces at osflash.org [mailto:red5-bounces at osflash.org] On
Behalf Of Andy
Sent: Monday, December 24, 2007 2:08 PM
To: red5 at osflash.org
Subject: Re: [Red5] still no answer...

Yes,
I have uninstalled and reinstalled flash player 115 twice, and have
upgraded another system known to be workin on 47 to 115 and must
conclude Flash player 115 has broken object encoding.
Flash player 9,0,47,0 is not broken.

Example
 
http://www.thebitstream.com/omnicron/redSandy.swf

Players with version 47 can connect and share objects(turret
orientation)
Players with version 115 will be disconnected by mina handler, but can
reconnect somehow, after which Shared object is null.

Case point. 

Player version 115 can reconnect and receive SO updates from player
version 47. When Player 115 writes to the object, error occurs.

In this sample, each player in the room creates a independent shared
object. Movement of the tank is by nc.call, and movement of gun is by SO
on sync.

Users of version 47 have no issues with animation sync.

-----Original Message-----
From: red5-bounces at osflash.org [mailto:red5-bounces at osflash.org] On
Behalf Of Andy
Sent: Monday, December 10, 2007 1:02 PM
To: red5 at osflash.org
Subject: Re: [Red5] still no answer...

No I dont add any server side code for SO's.

There can be issues with player version and object encoding I've
noticed, and it will show up in the red5 log when it happens, plus you
get disconnected. 

Not sure exactly. 

-----Original Message-----
From: red5-bounces at osflash.org [mailto:red5-bounces at osflash.org] On
Behalf Of Doug Wolfgram
Sent: Monday, December 24, 2007 12:27 PM
To: red5 at osflash.org
Subject: Re: [Red5] still no answer...

Thanks Andy.

When you say convert it to be remote, what exactly do you mean? While  
I am quite expert at Flash Actionscript, I have no idea what to do on  
the remote side. Is there a chuck on code I need to add to my  
application on the server side to make it work?


-------------
Doug Wolfgram
doug at gfx.com



On Dec 24, 2007, at 12:13 PM, Andy wrote:

> I only have direct knowledge of my own AS3 code, but yes so.clear does
> work with red5.
> http://www.flashsandy.org/projects/redsandy
>
> If you find the so example on the adobe live docs, and convert it to  
> be
> remote, you will see yourself.
>
> -----Original Message-----
> From: red5-bounces at osflash.org [mailto:red5-bounces at osflash.org] On
> Behalf Of Doug Wolfgram
> Sent: Monday, December 24, 2007 9:53 AM
> To: red5 at osflash.org
> Subject: [Red5] still no answer...
>
> Can anyone answer whether or not so.clear() is not functional in Red5?
> I was hoping someone with direct knowledge of the code could answer.
>
> Thanks. Please. I'm pulling my hair out here...
>
> -------------
> Doug Wolfgram
> doug at gfx.com
>
>
>
>
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> Red5 mailing list
> Red5 at osflash.org
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>
>
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> http://osflash.org/mailman/listinfo/red5_osflash.org


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