[Red5] Re mote MIDI input?
dtemes at infoco.es
Mon Dec 31 00:05:07 PST 2007
Clients don't need to install red5. What I don't know about is the midi
capabilities of red5 or flash, maybe you will have to work with shared
objects, detect a midi event in a swf and "broadcast" the event to all
"listeners" through those shared objects, then listeners can recreate the
event locally based on hte info passed in the shared object...
----- Original Message -----
From: "kungpoo" <iknowkungpoo at gmail.com>
To: <Red5 at osflash.org>
Sent: Monday, December 31, 2007 12:47 AM
Subject: [Red5] Re mote MIDI input?
> Hi everyone, I've posted a similar question to this on a few red5 related
> blogs (sorry if it's on one of yours!), I'm getting pretty desperate.
> I think I made a really dumb assumption with red5, in that if I were to
> an swf which interacted with a midi input and had it on the same server
> red5 was running on... then any client machine would be able to use all
> midi functionality that red5 allowed the swf to use e.g. reading in midi
> signals, by simply running the swf remotely from their computer with a
> device connected without the client needing to install red5 on their local
> machine. Was this completely wrong? :(
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