[Red5] Re mote MIDI input?

David Temes dtemes at infoco.es
Mon Dec 31 00:05:07 PST 2007


Clients don't need to install red5. What I don't know about is the midi 
capabilities of red5 or flash, maybe you will have to work with shared 
objects, detect a midi event in a swf and "broadcast" the event to all 
"listeners" through those shared objects, then listeners can recreate the 
event locally based on hte info passed in the shared object...

David Temes.
www.tucam.net
----- Original Message ----- 
From: "kungpoo" <iknowkungpoo at gmail.com>
To: <Red5 at osflash.org>
Sent: Monday, December 31, 2007 12:47 AM
Subject: [Red5] Re mote MIDI input?


>
> Hi everyone, I've posted a similar question to this on a few red5 related
> blogs (sorry if it's on one of yours!), I'm getting pretty desperate.
>
> I think I made a really dumb assumption with red5, in that if I were to 
> make
> an swf which interacted with a midi input and had it on the same server 
> that
> red5 was running on... then any client machine would be able to use all 
> the
> midi functionality that red5 allowed the swf to use e.g. reading in midi
> signals, by simply running the swf remotely from their computer with a 
> midi
> device connected without the client needing to install red5 on their local
> machine. Was this completely wrong? :(
>
> Thanks!
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>
>
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