[Red5] problems after NetStream.Play.Stop is issued
cosmodesktop at gmail.com
Thu Jul 5 23:59:26 EDT 2007
I've found that problem too. The solution that I use is check that if seek
after got NetStream.Play.Stop which mean server already stop send streaming
to the player then before seek it require to re-connect to the server again
then after connected seek to the required position. A bit of pain but not
really that pain.
Anyone know how the Flash Media Server does?
On 7/6/07, Chris Anderson <chris.ncic at gmail.com> wrote:
> I guess no one else is experiencing this one. Does anyone know why I
> might be and how to fix it? Thanks again.
> On 7/5/07, Chris Anderson < chris.ncic at gmail.com> wrote:
> > I'm seeing a couple of bugs after NetStream.Play.Stop is issued. I was
> > wondering if anyone else is seeing these as well. I'm using 0.6.2.
> > 1. Stream stalls if I try to pause and then unpause after
> > NetStream.Play.Stop is issued. The first pause is successful, but when
> > I try to resume the stream it doesn't do anything.
> > 2. Stream stalls if I try to seek anywhere within the video after
> > NetStream.Play.Stop is issued.
> > Thanks for any help on this one.
> > Chris Anderson
> Red5 mailing list
> Red5 at osflash.org
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the Red5