[Red5] due to long handshake
Christopher Walzl
cwalzl at gmail.com
Sun Feb 8 20:09:28 PST 2009
Hi All,
Does anyone know what conditions will cause the server to disconnect a
client "due to long handshake". As far as I can tell, the handshaking
phase is working perfectly fine, with a total of 3073 bytes sent and
received by the server. Does Red5 expect a 'connect' call to be made
as soon as the handshaking phase finishes?
Thanks!
Chris Walzl
cwalzl at gmail.com
(972) 974-6728
Sent from my MacBook Pro
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