[Red5] how should buffering be done?
paul.georges at melcoe.mq.edu.au
Tue Mar 10 15:53:40 PST 2009
hey guys and gals,
question of general order... how should buffer times be taken care of.
this is the way i got by it at the moment,
using a buffer time of 1sec... i check every after having started the flv
stream to see if i have a buffer full event caught. if i do, i start
playing. this same process happens on pause.
o when an flv is quite small... the buffer doesn't fill up completely so no
bufferFull event is thrown...
o how do i know when i reach the end of my buffer (congestion)?
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