[Red5devs] Question Regarding Load Testing RTMP

mabrek mabrek at gmail.com
Mon Sep 1 03:59:41 PDT 2008


On Mon, Sep 1, 2008 at 1:25 PM, Steven Gong <steven.gong at gmail.com> wrote:

> Hi Mabrek,
> I doubt if PlayEngine.pullAndPush causes the live delay and it should not
> be called by PlayEngine in live mode - pullAndPush() is only used in vod
> mode.
>

Thanks, I did profiling only in vod mode and blindly extrapolated results to
the live mode.


> I guess the longer delay is caused by the sequential execution of the
> pushMessage when a live AV message comes in. For 3k users, the live message
> will be pushed to the clients one after another - think of the delay caused
> to the last user that got this message.
>

There are several pushMessage methods in different classes, which one you
are referring to?
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