[Sandy] AS2 2.0 first draft
Petit
petit at petitpub.com
Sat Mar 24 11:30:52 EST 2007
Hmmm ... mystery solved.
I had 66 compilation errors, most of them obviously coupled with sub
classes of Node.
As earlier noted, the sandy.view.CullingState is missing.
This Node class imports CullingState, so the compiler doesn't register
the Node class and all it's sub classes generates lots of errors.
That's it.
I wrote a dummy CullingState class, and all compilation errors
disappeared, except those regarding the content of the CullingState
class, which seems to be only state constants. (?)
/Petit
Hi!
Something strange must be going on with the SVN commit, if I am not
searching at the wrong place.
Frustum wants a sandy.view.CullingState, which is still missing.
I also get a lot of other errors, but they are probably due to compiler
problems.
They may have t do with resolving the class paths.
I get errors of type:
"There is no class or package with the name 'sandy.view.Frustum' found
in package 'sandy.view'"
I know I have seen this behavior before for the Flash 8 compiler, but I
don't remember the solution.
Cheers1
/Petit
> Problem should be solved...
> It seems that I forget to check the new created files that aren't
> selected by default. My fault :)
>
> HAve fun now !
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