[Sandy] Sandy Based Orbital Elements Playground
Thomas Pfeiffer
kiroukou at gmail.com
Fri Oct 19 00:55:46 PDT 2007
Hi Merv,
As Robert, I really enjoyed reading/playing with your stuff.
The text is nice, and rmakes me remember old courses I had at university :)
I think that porting this to AS3 would represent an major step. The
resulting quality and performance would be amazing.
During your experimentations, if you had some nice ideas of missing features
et. or if you would like to share some of your additions, feel free to do so
:)
I'll do my best to integrate this later, if possible.
I'l glad to see that kind of educational apps. I'd love to have this during
my studies :D
+++
2007/10/18, Protopop <protopop at sympatico.ca>:
>
> Hi Merv,
> Very cool interface with the brushed lit metal. The speed was great on
> my computer, and I actually learned something from this. Especially cool
> how you got the planet to travel along the ellipse, and the ellipse
> itself - kind of like Star Trek Voyager's astrometrics lab:) Using the
> word 'Playground' to describe it is good to - it gives the whole thing a
> 'lets have fun' feel that i think entices people to play around with it
> - maybe make the title for it even more prominent to give it its own
> independent identity, and slap a v1.0 to keep track of it if you develop
> new variants.
>
> What might also be cool is if you could rotate the entire scene. This
> might throw people off balance but when/if you get around to sandy 3,
> there's a skybox fnction you could use for the starry background.
>
> Its a nice, clean visualization and its good to see people using Sandy
> for educational purposes. Ive seen a few works dealing with
> orbits/planets/stars etc and i think 3d 'apps' like sandy will usher in
> slew of these kinds of things. Nice work!
>
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