[screenweaver] cross-platform goodness
Edwin van Rijkom
swos at vanrijkom.org
Fri Aug 26 15:43:24 PDT 2005
Posted this on the subject a while back on the osflash list:
I haven't had a change to plot the road-map yet, but roughly the
folowing should happen:
1) Get Screenweaver 3 OS working properly with its current feature set.
2) Extend the package to support sync io using external interfaces.
In paralel, we should work on player that is Netscape based. It
shouldn't rely on any proprietary technology for compilation - perhaps
GCC would be a good choice. For OS interaction we could rely on a
package like wxWindows or similar.
Once the cross-platform player is reality we can start porting the
Screenweaver 3 OS project management and player extensions to work with
the new x-platform player. At that point we've arrived at Screenweaver 4
OS.
Wether the above scenario will unfold or not is totaly dependend on how
much time the community can contribute to the project. I'll do my best
to contribute a lot, but the time I can invest will be limited since I'm
supposed to write the final thesis for my studies during the next 12
months.
Cheers,
Edwin
Dave Hayden wrote:
> Howdy, y'all! (I grew up in Texas, for whoever that was checking
> Southern cred.. Not that Texas is in the South.)
>
> I signed up after reading Thomas's claim that "this project will move
> forward into making a cross platform extended Flash projector." I
> tried doing something similar myself, but it turns out to be really
> hard to motivate me to spend all my free time building a flash player
> from scratch. I'd love to help get this working on OS X (and lesser
> Unices) if it's actually possible.
>
> Especially if I can take credit, not do much work, and never have to
> touch any C++ code.
>
> Kidding. What's the plan here? I don't see anything on the web site
> that suggests this will be anything but Windows-only. Is there any
> way to wire into the non-Windows player builds like you can with the
> ActiveX (or whatever they're calling it these days) control?
>
> -D
>
>
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