[swfmill] Anyone using swfmill?

Chris Bare chris at bareflix.com
Mon Jul 11 13:09:48 PDT 2005


> while the stream of bugreports seems more or less constant, i hardly hear of any project that successfully uses swfmill. It would be nice to know if swfmill actually works for anything but trivial examples. So i'm asking you:
> 
> Do you successfully use swfmill in your project? If yes, would you mind to describe the project in a few words, what it is about, how big it is, roughly how it uses swfmill, etc; and would you mind me mentioning the project as a reference on the swfmill page?
> 
> Obviously the more exotic the use of swfmill the more interesting it is, but i'd also like to find the biggest-in-terms-of-number-of-assets project around ;)
> 
> Of course also, you are always happily invited to comment on the current and future swfmill in any respect.
> 

I'm using swfmill successfully to convert ttf files to swf and load them on
the fly. Everything works great for me with 0.2.6, I haven't tried the latest.
The only issue I've seen is with unicode fonts, which are so huge (the ttf is
around 20MB) that swfmill exhaused by system ram before finishing.
I'm also creating a font sample file where the font name is displayed in the
font. Since I am able to specify only the glyphs of the font name to include,
I think this is about as efficient as it can get.
I'm using php to generate the xml files and then invoke swfmill to generate
the swf. I've also used ming, but swfmill seems to be a lot more capable and
flexible in some areas.
-- 
Chris Bare
chris at bareflix.com



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