[swfmill] Anyone using swfmill?
dan at f3c.com
Mon Jul 11 19:29:11 PDT 2005
Chris Bare <chris at bareflix.com> (on Mon, 11 Jul 2005 16:09:48 -0400 (EDT)):
> I'm using swfmill successfully to convert ttf files to swf and load them on
> the fly. Everything works great for me with 0.2.6, I haven't tried the latest.
thats nice to hear. i'm still having issues with my friend's pixelfonts. do you do these too, with any luck?
also, is there anything to see or click? :) is this for some type foundry of sorts?
> The only issue I've seen is with unicode fonts, which are so huge (the ttf is
> around 20MB) that swfmill exhaused by system ram before finishing.
you're completely right here, my 2GB swap is also not enough; which is a bit strange, i did some crude debugging and the 38-thousand-something glyphs seem to get read just fine (resulting in ~1.3GB, which is too much but kinda bearable), but in the following xsl transformation and swf writing things seem to go wrong and even much more memory is being eaten.
i don't have enough time/motivation to fix this really, sorry, also because the resulting .swf would be so big it's unusable for most applications (it could well be some more than the .ttf). if it is important enough for anyone, a financial transaction might help change my time/motivation index ;)
> I'm also creating a font sample file where the font name is displayed in the
> font. Since I am able to specify only the glyphs of the font name to include,
> I think this is about as efficient as it can get.
nice one. glad to hear about it.
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