[swfmill] simple dialect and creating data.
flashdev at relivethefuture.com
Thu Jul 6 16:12:20 EDT 2006
yeah i considered trying to use flasm in some way..i used to work with it a lot
but for my purposes its easy enough to create a swf, turn it into xml and create
the structure i need.
what i might do if i get the time is to add some data constructs to the simple
dialect so you can declare data easily :
that would make things easier.
as for inserting code, it would be interesting but if i need code compiled
inside the swf then i would most likely use mtasc as part of the chain rather
i guess it depends on where the source code is coming from, if its generated
then it might be easier generating it at the flasm level, if its hand written i
would much prefer to write as2 and use mtasc :)
for this project i've structured it so that the code is compiled into a swf
beforehand with mtasc, then i just include that swf in the swfmill library and
place it on stage. Then when it runs the main method gets executed and it does
its thing from there..
i have to say, swfmill is a lifesaver for this project..
many thanks to daniel and steve for a great tool.
> I think you should consider looking at flasm and mimic the actions in
> order to create custom simple as injection from swfmill.
> There should differencies but the order should be the same.
> Anyone for an flasm to xslt to swfmill-s ?
> Best luck
> swfmill mailing list
> swfmill at osflash.org
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