[swfmill] (flash8) add linkage to jpg/png directly - *STILL* possible ? + Fonts (Text version of previous post)
dan at f3c.com
Wed Jul 19 07:40:15 EDT 2006
MARTIN Pierre <hickscorp at gmail.com> (on Tue, 18 Jul 2006 02:48:10 +0200):
> I'm trying to understand the how to use SWFMill to use bitmaps in my
> movieclips, accessed from AS2 only.
> I have tried a lot of workarounds, and have currently one which works
> with the SWFMill "bug" (Which attach the bitmap within a container).
> Recently, i have found this post:
> and so have tried to make the attached 0.2.11.1 version to work the way
> i want.
> Anyway, and after a ton of tests, i can't manage it to attach my bitmap
> the proper way.
well, i've asked if the feature introduced with 0.2.11.1 works as expected-- without response. did you use <bitmap> instead of <clip>? it *should* work, if not, i'll dig into it a little more.
> Another question, very simple. Is it possible to avoid the "smooth"
> effect when using SWFMill imported fonts? For instance, if i want to get
> an embeded version of the "Arial" (Some of windows default fonts) size
> 10 in my SWF, what is the trick to avoid antialiasing?
sorry- i dont know. there seems to be no flag or something involved on the import side- maybe it can be set from AS2 code?
> Last question, because the online "official" version is still the
> 0.2.11, and because i only have found the 0.2.11.1 version with a luck
> on the mailing list, i really appreciate if someone can tell me where to
> get latest versions. If this developpement is dead, is Dan now involved
> in another, more recent, similar project i can use? I know a bit about
> HAXE, but it seems very unstable and "fragile", and i really wish to
> keep my FLAME set up as it is now...
the 0.2.x.y versions are prereleases- i'm just waiting for steve to finish some flash8 fixes to release a 0.2.12. development is not dead (and haxe is not fragile btw :), we're just trying to find a new (slower) pace. i admit that it's getting time to release..
> P.S.: Please excuse my poor english. BTW i'm french and the french lack
> of documentation really hurts ;-)
you're free to contribute :) documentation is lacking in any language.
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