[swfmill] (flash8) add linkage to jpg/png directly - *STILL* possible ? + Fonts (Text version of previous post)
dan at f3c.com
Fri Jul 21 06:07:15 EDT 2006
MARTIN Pierre <hickscorp at gmail.com> (on Fri, 21 Jul 2006 06:55:46 +0200):
> Don't try with a lower version than 0.2.11.8. Build up your lib like this:
just for the record: dont try lower than 0.2.11.9 :)
> One question thought... Was this a wrapper related problem? Or was it some direct access bitmap data thing? Because, i took the liberty to look at the source code and i had not enough time get the available tags list parser... So it's still foggy on my head about how it works compared to linking a bitmap with the "clip" keyword?
uhm- i'm not sure what you mean by either "wrapper related problem" nor "direct access bitmap data thing".
<clip> imports the bitmap data (DefineBits*), constructs a rectangular shape that uses the bitmap as "texture", and defines a sprite (MovieClip) that places the shape. This sprite is given the id you specify in the clip tag.
<bitmap>, on the other hand, assigns the id you specify directly to the DefineBits tag. It's simply that this wasn't of any use before flash8, and the <clip> method is what i observed from IDE output.
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