[swfmill] Adding Items to existing SWF

MARTIN Pierre hickscorp at gmail.com
Fri Jul 21 10:03:02 EDT 2006


If you're using the low level dialect to make your flashes, you can try 
to swf2xml the original file, then add your library elements tou the 
output XML file, then do a xml2swf to get the merged result?

Maybe i'm wrong, because i used very few the low lvl dialect.
But i used a tool for windows called "flashDevellop" coded in C# (You 
can try with emulation under linux). I was able to mark files in my 
project files lists, which will be included to the final flash. For 
instance, i was able to tell "Put the picture "pipo" from 1.swf, picture 
"toto" from 2.swf, and this tool was automatically generating the 
library XML file. Still i don't use it anymore i can't get you a sample 
xml library sorry for this.

Good luck with this,
Pierre.

Sönke Rohde wrote:
> Hi,
>
> It's the first time I write here and also the first time i am using SWFMill
> so sorry if the question is ...
>
> I have got an existing SWF with a few library items and I want to know if I
> can add new library items to this swf using SWFMill.
> >From the docs I only see that it is possible to create a new SWF or am I
> wrong.
>
> Thanks,
> Sönke
>
>
> _______________________________________________
> swfmill mailing list
> swfmill at osflash.org
> http://osflash.org/mailman/listinfo/swfmill_osflash.org
>
>   
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