[swfmill] Adding Items to existing SWF

Sönke Rohde mail at soenkerohde.com
Fri Jul 21 10:08:35 EDT 2006


Hi Pierre,

Thanks for your input.
The existing swf is created via Flash IDE.
If anyone could point me to an example it would be much easier for me.

Thanks,
Sönke

> -----Original Message-----
> From: swfmill-bounces at osflash.org 
> [mailto:swfmill-bounces at osflash.org] On Behalf Of MARTIN Pierre
> Sent: Friday, July 21, 2006 4:03 PM
> To: swfmill at osflash.org
> Subject: Re: [swfmill] Adding Items to existing SWF
> 
> If you're using the low level dialect to make your flashes, 
> you can try 
> to swf2xml the original file, then add your library elements tou the 
> output XML file, then do a xml2swf to get the merged result?
> 
> Maybe i'm wrong, because i used very few the low lvl dialect.
> But i used a tool for windows called "flashDevellop" coded in C# (You 
> can try with emulation under linux). I was able to mark files in my 
> project files lists, which will be included to the final flash. For 
> instance, i was able to tell "Put the picture "pipo" from 
> 1.swf, picture 
> "toto" from 2.swf, and this tool was automatically generating the 
> library XML file. Still i don't use it anymore i can't get 
> you a sample 
> xml library sorry for this.
> 
> Good luck with this,
> Pierre.
> 
> Sönke Rohde wrote:
> > Hi,
> >
> > It's the first time I write here and also the first time i 
> am using SWFMill
> > so sorry if the question is ...
> >
> > I have got an existing SWF with a few library items and I 
> want to know if I
> > can add new library items to this swf using SWFMill.
> > >From the docs I only see that it is possible to create a 
> new SWF or am I
> > wrong.
> >
> > Thanks,
> > Sönke
> >
> >
> > _______________________________________________
> > swfmill mailing list
> > swfmill at osflash.org
> > http://osflash.org/mailman/listinfo/swfmill_osflash.org
> >
> >   
> 




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