[swfmill] Adding Items to existing SWF
mail at soenkerohde.com
Fri Jul 21 10:08:35 EDT 2006
Thanks for your input.
The existing swf is created via Flash IDE.
If anyone could point me to an example it would be much easier for me.
> -----Original Message-----
> From: swfmill-bounces at osflash.org
> [mailto:swfmill-bounces at osflash.org] On Behalf Of MARTIN Pierre
> Sent: Friday, July 21, 2006 4:03 PM
> To: swfmill at osflash.org
> Subject: Re: [swfmill] Adding Items to existing SWF
> If you're using the low level dialect to make your flashes,
> you can try
> to swf2xml the original file, then add your library elements tou the
> output XML file, then do a xml2swf to get the merged result?
> Maybe i'm wrong, because i used very few the low lvl dialect.
> But i used a tool for windows called "flashDevellop" coded in C# (You
> can try with emulation under linux). I was able to mark files in my
> project files lists, which will be included to the final flash. For
> instance, i was able to tell "Put the picture "pipo" from
> 1.swf, picture
> "toto" from 2.swf, and this tool was automatically generating the
> library XML file. Still i don't use it anymore i can't get
> you a sample
> xml library sorry for this.
> Good luck with this,
> Sönke Rohde wrote:
> > Hi,
> > It's the first time I write here and also the first time i
> am using SWFMill
> > so sorry if the question is ...
> > I have got an existing SWF with a few library items and I
> want to know if I
> > can add new library items to this swf using SWFMill.
> > >From the docs I only see that it is possible to create a
> new SWF or am I
> > wrong.
> > Thanks,
> > Sönke
> > _______________________________________________
> > swfmill mailing list
> > swfmill at osflash.org
> > http://osflash.org/mailman/listinfo/swfmill_osflash.org
More information about the swfmill