[swfmill] declaring moredimensional arrays?
daniel fischer
dan at f3c.com
Tue Jul 25 05:08:32 EDT 2006
Timo Dinkler <tdinkler at meuter.de> (on Tue, 25 Jul 2006 10:54:22 +0200):
> </PushData>
> <DeclareArray/>
> <SetVariable/>
>
> <EndAction/>
at the end, you'll need *two* DeclareArrays, and have to be careful with the names (for SetVariable) and StackIntegers (defining how many elements the array has)... Try like so:
<DoAction>
<actions>
<PushData>
<items>
<StackString value="arrayData"/>
<StackString value="four"/>
<StackString value="three"/>
<StackString value="two"/>
<StackString value="one"/>
<StackInteger value="4"/>
</items>
</PushData>
<DeclareArray/>
<PushData>
<items>
<StackString value="4"/>
<StackString value="3"/>
<StackString value="2"/>
<StackString value="1"/>
<StackInteger value="4"/>
</items>
</PushData>
<DeclareArray/>
<PushData>
<items>
<StackInteger value="2"/>
</items>
</PushData>
<DeclareArray/>
<SetVariable/>
<EndAction/>
</actions>
</DoAction>
(this is untested).
observe:
- the first <PushData> still features the StackString "arrayData". That will be used as the variable name in the final <SetVariable>
- the second <PushData> doesn't feature a string, just the four (to-be) array elements and the number "4" (for the number of elements in the second array).
- in the third, we're just pushing a 2 (=number of elements in the "top" array). just before the last <DeclareArray>, the stack should look like:
string "arrayData"
array [one, two, three, four] (or the other way round)
array [1, 2, 3, 4] (or the other way round)
integer "2"
the final DeclareArray should make a new array of the two arrays. finally, SetVariable should assign that new array to the name "arrayData".
hth,
-dan
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