[swfmill] Define Shape?

Ralf Fuest ralf-fuest at gmx.de
Sat Apr 5 07:06:34 PST 2008


The code defines a rectangular shape that is filled with a bitmap. You
can look at the Alexis' SWF Reference if you want more information about
the flash file format.

Ralf

> Hello,
> 
> due some researches about swfmill, i converted some swf files to swfml. 
> Although i found this code snipped:
> 
> DefineShape objectID="2">
>          <bounds>
>            <Rectangle left="0" right="14800" top="0" bottom="8800"/>
>          </bounds>
>          <styles>
>            <StyleList>
>              <fillStyles>
>                <ClippedBitmap2 objectID="1">
>                  <matrix>
>                    <Transform scaleX="20.00000000000000" 
> scaleY="20.00000000000000" transX="0" transY="0"/>
>                  </matrix>
>                </ClippedBitmap2>
>              </fillStyles>
>              <lineStyles/>
>            </StyleList>
>          </styles>
>          <shapes>
>            <Shape>
>              <edges>
>                <ShapeSetup x="14800" y="8800" fillStyle1="1"/>
>                <LineTo x="-14800" y="0"/>
>                <LineTo x="0" y="-8800"/>
>                <LineTo x="14800" y="0"/>
>                <LineTo x="0" y="8800"/>
>                <ShapeSetup/>
>              </edges>
>            </Shape>
>          </shapes>
>        </DefineShape>
> 
> As i can imagine, this defines a Rectangle, but what else? I didn't find 
> something about it in the documentation, except the parameters.
> 
> I would be glad if someone can help me.
> 
> Greetings from Germany.
> 
> 
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