[swfmill] Swfmill and mp3 - Working example, anyone?
mickael foucaux
mickael.foucaux at gmail.com
Mon Feb 25 09:03:16 PST 2008
Hi,
you can find a sample at http://w4rf.net/main2/spaceInvaderGalatic/
Compilation is describe on compile.sh . To compile you need to have
Kairos (http://code.google.com/p/kairos/) and Pixlib
(http://svn1.cvsdude.com/osflash/pixlib/trunk/framework) and to refer
theme into mtasc's command line.
So for sound part, that's manage by DiscLoader.as to read swfmill's xml
and attachSound theme. After it uses DiscJockey.as to play sounds.
It's very easy, like graphics. If it doesn't work make sure you have a
recent release of swfmill.
Mickael
Jonas Nyström a écrit :
> Hi!
>
> I've tried compiling a swf containing mp3 files a couple of times -
> trying to stick to the formats and recommendations that I've found in
> this list. Still no sound in my flash app!
>
> Would it be possible for someone actually got this working to post a
> zip with a basic working example (mp3, xml, compiled swf, flash-app
> source code and information om what platform and swfmill version used)
> to this list or in the wiki? Or directly to me! (jonasnys at gmail.com
> <mailto:jonasnys at gmail.com>)
>
> At least, this would could be a starting point when trying to
> backtracking what I'm doing wrong...
> (Besides, I've no problem using Swfmill with graphics...)
>
> Best regards! / Jonas
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