[swfmill] Tint or Inline Low-Level
Icey Shard
iceyshard at gmail.com
Wed Jul 30 03:47:25 PDT 2008
I'm pretty new myself, so take this with a grain of salt, but I don't
think there is support for "tint" or a way to inline any code in the
current "simple"... but you can add support for "tint" yourself.
I'm going to do some moderately simple animations, and I'm currently
adding various features I need to "simple" (which becomes not so
simple in the process.), here's how I do it:
"simple" is in fact an XSLT stylesheet, stored inside the program in a
big string constant.
I'm not sure if there's any simple/official way of getting it, I just
downloaded the source code and did something like
#include "xslt/simple.cpp"
int main()
{ printf("%s",xslt_simple); }
Once I had the "simple" as a separate simple.xls file, I started
changing it. Doing minor adjustements is pretty simple. You can even
add new tags and arguments.
Then I compile to swf with "swfmill xslt modified_simple.xls source output.swf"
If you post a short sample of low-level code that does what you want,
I could probably code it for you. Or send you a clean simple so you
can do it yourself.
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