[swfmill] import plain image without <clip />

Ralf Fuest ralf-fuest at gmx.de
Tue May 13 09:32:14 PDT 2008


Simply replace the clip tag with a bitmap tag.
I'm not sure about AS3, but in haXe you can simply define the class to
access it from code.

swfmill:
<bitmap id="Foo" import="bar.png"/>

haXe:
class Foo extends flash.display.BitmapData {}

Ralf

> hi list,
> 
> i need to import plain images (jpg & png). with <clip import="foo.jpg" 
> /> swfmill allways generates mc & shapes in my library.
> is it possible to import images without the automatic generation of 
> these clips? i mean i just want to have the images in the lib, nothing else.
> furthermore the imported images have to be associated with an custom 
> class and the base class flash.display.BitmapData in order to use the 
> addChild() method in my code.
> 
> thanx for help
> 
> jan viehweger





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