[WiiFlash] WiiFlash Server 0.4

Cedric M. analogdesign newsl at analogdesign.ch
Sat Dec 22 01:35:12 PST 2007


 
Excellent ;) I'm really looking forward to testing it.
Thank you for this Christmas Present!

Merry Christmas and Happy new year to everybody on this list ;)



Best regards.

Cedric M. (aka maddec)

----------------------------------------------------
http://analogdesign.ch
http://analogdesign.ch/blog
visual & interactive communication
----------------------------------------------------



>-----Message d'origine-----
>De : wiiflash-bounces at osflash.org 
>[mailto:wiiflash-bounces at osflash.org] De la part de 
>wiiflash-request at osflash.org
>Envoyé : vendredi, 21. décembre 2007 15:14
>À : wiiflash at osflash.org
>Objet : WiiFlash Digest, Vol 8, Issue 10
>
>Send WiiFlash mailing list submissions to
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>To subscribe or unsubscribe via the World Wide Web, visit
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>When replying, please edit your Subject line so it is more specific
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>
>Today's Topics:
>
>   1. wiiflash exe idea (xero)
>   2. Re: Rumble lock up (Brad)
>   3. Re: The Wiimote z-Depth? (Brad)
>   4. WiiFlash Server 0.4 (Thibault Imbert)
>   5. Re: WiiFlash Server 0.4 (fabien maison)
>   6. Re: WiiFlash Server 0.4 (katopz at sleepydesign.com)
>   7. Re: WiiFlash Server 0.4 (Brad)
>   8. Re: WiiFlash Server 0.4 (Merrill, Jason)
>   9. Out of Office AutoReply: Re:  WiiFlash Server 0.4
>      (ricky at ddx.com.au)
>
>
>----------------------------------------------------------------------
>
>Message: 1
>Date: Thu, 20 Dec 2007 15:59:46 -0500
>From: xero <xero.nu at gmail.com>
>Subject: [WiiFlash] wiiflash exe idea
>To: wiiflash at osflash.org
>Message-ID:
>	<b0a8f07c0712201259i213b48f1ndc59181d7a27bc4e at mail.gmail.com>
>Content-Type: text/plain; charset="iso-8859-1"
>
>i was thinking the other night about
>deploying wiiflash apps.
>
>it would be cool if you guys made an
>app that would complie your flash/flex
>files and the wiiflash server into one
>exe.
>
>so you would run the exe.
>the wiiflash config would popup,
>you config + test your wiimote,
>then your flash app runs.
>
>just a thought....
>____  ___
>\   \/  /___________  ____
>.\     // __ \_  __ \/  _ \
>./     \  ___/|  | \(  <_> )
>/___/\  \___  >__|---\____/
>|     \_/   \/        |
>| xero harrison       |
>| x at xero.nu           |
>| http://xero.nu      |
>| http://fontvir.us   |
>| http://xero.owns.us |
>`---------------------'
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>
>------------------------------
>
>Message: 2
>Date: Fri, 21 Dec 2007 11:11:11 +0200
>From: Brad <brad at rustpunk.co.za>
>Subject: Re: [WiiFlash] Rumble lock up
>To: wiiflash at osflash.org
>Message-ID: <476B832F.3020901 at rustpunk.co.za>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>Thanks Jason, doesn't seem to be battery related though. I'm using 
>
>wiimote.rumbleTimeout = 100;
>
>for the rumble.
>
>
>
>Merrill, Jason wrote:
>> I haven't had any problems - I would check the batteries, 
>and also tell
>> us how you use the rumble timeout property and setting 
>rumble to false
>> on the Wiimote class.
>>
>> Jason Merrill
>> Bank of America  
>> L&LD GT&O 
>> eTools & Multimedia Research & Development
>>
>>
>>
>>
>>  
>>
>>   
>>>> -----Original Message-----
>>>> From: wiiflash-bounces at osflash.org 
>>>> [mailto:wiiflash-bounces at osflash.org] On Behalf Of Brad
>>>> Sent: Wednesday, December 19, 2007 5:52 AM
>>>> To: wiiflash at osflash.org
>>>> Subject: [WiiFlash] Rumble lock up
>>>>
>>>> has anybody had any problems using the rumble feature? my 
>>>> remote seems to lock up for a few seconds whenever i use 
>>>> rumble. any suggestions would be greatly appreciated.
>>>>
>>>> _______________________________________________
>>>> WiiFlash mailing list
>>>> WiiFlash at osflash.org
>>>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>>
>>>>       
>>
>> _______________________________________________
>> WiiFlash mailing list
>> WiiFlash at osflash.org
>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>
>>   
>
>
>
>------------------------------
>
>Message: 3
>Date: Fri, 21 Dec 2007 11:16:17 +0200
>From: Brad <brad at rustpunk.co.za>
>Subject: Re: [WiiFlash] The Wiimote z-Depth?
>To: wiiflash at osflash.org
>Message-ID: <476B8461.3010603 at rustpunk.co.za>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>Patrick, I'd be very keen to take a look at this! Any ideas when it 
>might be available?
>
>Thanks,
>Brad.
>
>
>Patrick Matte | BLITZ wrote:
>> I made a swf that shows exactly how the ir works. I'll clean 
>it up a bit and send it the Joa and Thibault so they can 
>include it the docs.
>>
>> BLITZ | Patrick Matte - 310-551-0200 x214
>>
>> -----Original Message-----
>> From: wiiflash-bounces at osflash.org 
>[mailto:wiiflash-bounces at osflash.org] On Behalf Of alex mitchell
>> Sent: Tuesday, December 18, 2007 6:42 PM
>> To: wiiflash at osflash.org
>> Subject: Re: [WiiFlash] The Wiimote z-Depth?
>>
>> Hi Jason,
>>
>> As I understand it, the IR points are actually the positions 
>at which the IR
>> sensor in the front of the wiimote "sees" the two LEDs. So 
>"one point is
>> exactly in the middle of the screen" would mean that one of 
>the LEDs is in
>> the center of the IR sensor's image of the world. So yes, 
>they are the
>> actual lights.
>>
>> The Sensor X and Sensor Y refer to the data from the 
>accelerometer inside
>> the wiimote.
>>
>> Alex
>>
>>
>> On 12/19/07 10:22 AM, "Merrill, Jason" 
><jason.merrill at bankofamerica.com>
>> wrote:
>>
>>   
>>> OK, but what exactly are the two points? I don't mean to be 
>dense, but I
>>> thought the IR points were the actual lights inside the 
>sensor bar.  So
>>> what is the difference between an IR point's x and the sensor x?  If
>>> it's actual points in the sensor, then can't you just measure that
>>> distance with a ruler? LOL.  This is confusing. You said, "So if one
>>> point is exactly in the middle of the screen" - how is a "point"
>>> (whatever a point is) in the "middle of the screen" (when 
>the screen is
>>> not part of the detection hardware)?  What then does Sensor 
>X and Sensor
>>> Y mean?
>>>
>>>
>>>
>>> Jason Merrill
>>> Bank of America
>>> L&LD GT&O
>>> eTools & Multimedia Research & Development
>>>
>>>
>>>
>>>
>>>
>>>
>>>     
>>>>> -----Original Message-----
>>>>> From: wiiflash-bounces at osflash.org
>>>>> [mailto:wiiflash-bounces at osflash.org] On Behalf Of Patrick
>>>>> Matte | BLITZ
>>>>> Sent: Tuesday, December 18, 2007 6:25 PM
>>>>> To: wiiflash at osflash.org
>>>>> Subject: Re: [WiiFlash] The Wiimote z-Depth?
>>>>>
>>>>> Well it's just the distance between the 2 points... the
>>>>> points x and y values are from 0 to 1. So if one point is
>>>>> exactly in the middle of the screen, it's x is 0.5, and the
>>>>> other point could be at 0.75. so you have a distance of 0.25
>>>>> in the x axis. Do the same for the y axis.
>>>>>
>>>>> And the formula to get the distance between two points is
>>>>> Math.sqrt((x*x)+(y*y)); But the formula is conveniently
>>>>> available in the point class as a static method.
>>>>> flash.geom.Point.distance(point1,point2);
>>>>>
>>>>>
>>>>> BLITZ | Patrick Matte - 310-551-0200 x214
>>>>>
>>>>> -----Original Message-----
>>>>> From: wiiflash-bounces at osflash.org
>>>>> [mailto:wiiflash-bounces at osflash.org] On Behalf Of Merrill, Jason
>>>>> Sent: Tuesday, December 18, 2007 2:17 PM
>>>>> To: wiiflash at osflash.org
>>>>> Subject: Re: [WiiFlash] The Wiimote z-Depth?
>>>>>
>>>>> OK -thanks! So what does:
>>>>>
>>>>> var distance:Number =
>>>>> flash.geom.Point.distance(wiimote.ir.point1,wiimote.ir.point2);
>>>>>
>>>>> ...really tell you? That's the distance of what?
>>>>>
>>>>>
>>>>> Jason Merrill
>>>>> Bank of America
>>>>> L&LD GT&O
>>>>> eTools & Multimedia Research & Development
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>         
>>>>>>> -----Original Message-----
>>>>>>> From: wiiflash-bounces at osflash.org
>>>>>>> [mailto:wiiflash-bounces at osflash.org] On Behalf Of 
>Patrick Matte |
>>>>>>> BLITZ
>>>>>>> Sent: Tuesday, December 18, 2007 4:53 PM
>>>>>>> To: wiiflash at osflash.org
>>>>>>> Subject: Re: [WiiFlash] The Wiimote z-Depth?
>>>>>>>
>>>>>>> I don't think you can figure out the real distance per se.
>>>>>>> The distance between the two points only gives you a reference.
>>>>>>>
>>>>>>> But what you could do is walk one meter from the ir 
>sensor and save
>>>>>>> that distance value. Then walk 4 meters from the ir emitter
>>>>>>>             
>>>>> and save
>>>>>         
>>>>>>> that value. Then you could extrapolate any value in between
>>>>>>>             
>>>>> those two.
>>>>>         
>>>>>>> BLITZ | Patrick Matte - 310-551-0200 x214
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: wiiflash-bounces at osflash.org
>>>>>>> [mailto:wiiflash-bounces at osflash.org] On Behalf Of 
>Merrill, Jason
>>>>>>> Sent: Tuesday, December 18, 2007 1:47 PM
>>>>>>> To: wiiflash at osflash.org
>>>>>>> Subject: [WiiFlash] The Wiimote z-Depth?
>>>>>>>
>>>>>>> Hey, Fabien's question reminded me of a related question I
>>>>>>>             
>>>>> had.  How
>>>>>         
>>>>>>> do you all figure out the z-depth of the Wiimote from the
>>>>>>>             
>>>>> Sensor bar?
>>>>>         
>>>>>>> Do you use SensorZ somehow or ir1 and
>>>>>>> ir2 with some trig functions?  have any sample Actionscript
>>>>>>>             
>>>>> code for
>>>>>         
>>>>>>> this?  Thanks.
>>>>>>>
>>>>>>> Jason Merrill
>>>>>>> Bank of America
>>>>>>> L&LD GT&O
>>>>>>> eTools & Multimedia Research & Development
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> WiiFlash mailing list
>>>>>>> WiiFlash at osflash.org
>>>>>>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> WiiFlash mailing list
>>>>>>> WiiFlash at osflash.org
>>>>>>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>>>>>
>>>>>>>             
>>>>> _______________________________________________
>>>>> WiiFlash mailing list
>>>>> WiiFlash at osflash.org
>>>>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>>>
>>>>> _______________________________________________
>>>>> WiiFlash mailing list
>>>>> WiiFlash at osflash.org
>>>>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>>>
>>>>>         
>>> _______________________________________________
>>> WiiFlash mailing list
>>> WiiFlash at osflash.org
>>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>     
>>
>>
>> _______________________________________________
>> WiiFlash mailing list
>> WiiFlash at osflash.org
>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>
>> _______________________________________________
>> WiiFlash mailing list
>> WiiFlash at osflash.org
>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>
>>   
>
>
>
>------------------------------
>
>Message: 4
>Date: Fri, 21 Dec 2007 11:44:38 +0100
>From: Thibault Imbert <thibault at bytearray.org>
>Subject: [WiiFlash] WiiFlash Server 0.4
>To: wiiflash at osflash.org
>Message-ID: <6C3B5B3C-BB58-48BF-9056-6A0BCC7CE4BE at bytearray.org>
>Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes
>
>Hi everybody !
>
>A new WiiFlash server version is coming up, this version will be 0.4.
>
>Concerning the WiiFlash Server crashing issues, this version 
>should be  
>better :)
>
>Some new features like Z depth and other cool thing have been added  
>and bugs fixed.
>
>kind regards,
>
>thanks for using WiiFlash !
>
>Thibault
>
>  
>
>
>
>------------------------------
>
>Message: 5
>Date: Fri, 21 Dec 2007 11:47:16 +0100
>From: fabien maison <fabmaison at wanadoo.fr>
>Subject: Re: [WiiFlash] WiiFlash Server 0.4
>To: wiiflash at osflash.org
>Message-ID: <476B99B4.8070505 at wanadoo.fr>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>Woouah !!
>
>that's great !under the chrismas tree !
>
>;)
>
>
>Thibault Imbert a ?crit :
>> Hi everybody !
>>
>> A new WiiFlash server version is coming up, this version will be 0.4.
>>
>> Concerning the WiiFlash Server crashing issues, this version 
>should be  
>> better :)
>>
>> Some new features like Z depth and other cool thing have been added  
>> and bugs fixed.
>>
>> kind regards,
>>
>> thanks for using WiiFlash !
>>
>> Thibault
>>
>>   
>>
>> _______________________________________________
>> WiiFlash mailing list
>> WiiFlash at osflash.org
>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>> 
>---------------------------------------------------------------
>------------------------
>> Orange vous informe que cet  e-mail a ete controle par 
>l'anti-virus mail. 
>> Aucun virus connu a ce jour par nos services n'a ete detecte.
>>
>>
>>
>>   
>
>
>
>
>
>------------------------------
>
>Message: 6
>Date: Fri, 21 Dec 2007 18:29:01 +0700
>From: "katopz at sleepydesign.com" <katopz at hotmail.com>
>Subject: Re: [WiiFlash] WiiFlash Server 0.4
>To: <wiiflash at osflash.org>
>Message-ID: <BLU111-DAV3FB3E8BD85E0AF76E6920D45E0 at phx.gbl>
>Content-Type: text/plain; format=flowed; charset="iso-8859-1";
>	reply-type=original
>
>thx! Thibault
>
>katopz
>http://www.sleepydesign.com/
>
>___________________________________
>----- Original Message ----- 
>From: "Thibault Imbert" <thibault at bytearray.org>
>To: <wiiflash at osflash.org>
>Sent: Friday, December 21, 2007 17:44
>Subject: [WiiFlash] WiiFlash Server 0.4
>
>
>> Hi everybody !
>> 
>> A new WiiFlash server version is coming up, this version will be 0.4.
>> 
>> Concerning the WiiFlash Server crashing issues, this version 
>should be  
>> better :)
>> 
>> Some new features like Z depth and other cool thing have been added  
>> and bugs fixed.
>> 
>> kind regards,
>> 
>> thanks for using WiiFlash !
>> 
>> Thibault
>> 
>>  
>> 
>> _______________________________________________
>> WiiFlash mailing list
>> WiiFlash at osflash.org
>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>
>
>
>
>------------------------------
>
>Message: 7
>Date: Fri, 21 Dec 2007 14:02:49 +0200
>From: Brad <brad at rustpunk.co.za>
>Subject: Re: [WiiFlash] WiiFlash Server 0.4
>To: wiiflash at osflash.org
>Message-ID: <476BAB69.1020703 at rustpunk.co.za>
>Content-Type: text/plain; charset=ISO-8859-1; format=flowed
>
>thats great news!
>
>Thanks for giving us wiiflash to play with- its a gem. when do you 
>expect to release 0.4?
>
>brad
>
>
>
>Thibault Imbert wrote:
>> Hi everybody !
>>
>> A new WiiFlash server version is coming up, this version will be 0.4.
>>
>> Concerning the WiiFlash Server crashing issues, this version 
>should be  
>> better :)
>>
>> Some new features like Z depth and other cool thing have been added  
>> and bugs fixed.
>>
>> kind regards,
>>
>> thanks for using WiiFlash !
>>
>> Thibault
>>
>>   
>>
>> _______________________________________________
>> WiiFlash mailing list
>> WiiFlash at osflash.org
>> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>
>>   
>
>
>
>------------------------------
>
>Message: 8
>Date: Fri, 21 Dec 2007 09:12:07 -0500
>From: "Merrill, Jason" <jason.merrill at bankofamerica.com>
>Subject: Re: [WiiFlash] WiiFlash Server 0.4
>To: wiiflash at osflash.org
>Message-ID:
>	<1B3DE8033666264E8A7D8CE070CA19CF5FA5BD at ex2k.bankofamerica.com>
>Content-Type: text/plain; charset=us-ascii
>
>excellent, thanks!  looking forward to depth and less crashing!
>
>Jason Merrill
>Bank of America  
>L&LD GT&O 
>eTools & Multimedia Research & Development
>
>
>
>
> 
>
>>>-----Original Message-----
>>>From: wiiflash-bounces at osflash.org 
>>>[mailto:wiiflash-bounces at osflash.org] On Behalf Of Thibault Imbert
>>>Sent: Friday, December 21, 2007 5:45 AM
>>>To: wiiflash at osflash.org
>>>Subject: [WiiFlash] WiiFlash Server 0.4
>>>
>>>Hi everybody !
>>>
>>>A new WiiFlash server version is coming up, this version will be 0.4.
>>>
>>>Concerning the WiiFlash Server crashing issues, this version 
>>>should be better :)
>>>
>>>Some new features like Z depth and other cool thing have been 
>>>added and bugs fixed.
>>>
>>>kind regards,
>>>
>>>thanks for using WiiFlash !
>>>
>>>Thibault
>>>
>>>  
>>>
>>>_______________________________________________
>>>WiiFlash mailing list
>>>WiiFlash at osflash.org
>>>http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>>>
>
>
>
>------------------------------
>
>Message: 9
>Date: 22 Dec 2007 01:13:33 +1100
>From: ricky at ddx.com.au
>Subject: [WiiFlash] Out of Office AutoReply: Re:  WiiFlash Server 0.4
>To: wiiflash at osflash.org
>Message-ID: <20071221141333.20066.qmail at as.ddx.com.au>
>Content-Type: text/plain; charset="UTF-8"
>
>I am on leave until Monday 14th January.
>
>For matters that require attention in my absence please 
>forward to Sasha Merzliakov, sasha at ddx.com.au, who can also be 
>reached directly on 0416 202 227 if required.
>
>Kind Regards,
>Ricky
>
>
>
>
>
>------------------------------
>
>_______________________________________________
>WiiFlash mailing list
>WiiFlash at osflash.org
>http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>
>
>End of WiiFlash Digest, Vol 8, Issue 10
>***************************************
>




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