[WiiFlash] IR sensor

joa e. j at je2050.de
Fri Sep 21 01:07:15 PDT 2007


Which server are you currently using? The .NET version? I can not really 
tell what Thibault did there
because I have no idea about .NET.

Well -- actually now that I look at it I see some problem.:

byte[] x2IRValue = 
BitConverter.GetBytes(IPAddress.HostToNetworkOrder(Convert.ToInt32(ws.IRState.X2 
* 100)));
byte[] y2IRValue = 
BitConverter.GetBytes(IPAddress.HostToNetworkOrder(Convert.ToInt32(ws.IRState.Y2 
* 100)));

The IR is a float 0..1 and multiplied only by 100. Then divided by 100 
in AS3 you will get those choppy values. Unfortunately
I can also not compile that stuff ... And you can get a better 
resolution of the values. I will ask Thibault to finally just pass the float
here.

Cheers

Patrick Matte | BLITZ schrieb:
>
> I was wondering if there was any way to get more decimals out of the 
> point values coming from the IR?
>
> I get only 2 decimals right now, so it’s really chuggy when i move the 
> cursor on screen...
>
> 0.01 means 12 pixels on a 1280 x 720 stage so that’s a huge gap when 
> you try to click on smaller buttons.
>
> I have some easing on the cursor so it moves in position smoothly but 
> it’s still hard to click on those small buttons…
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> WiiFlash mailing list
> WiiFlash at osflash.org
> http://osflash.org/mailman/listinfo/wiiflash_osflash.org
>   




More information about the WiiFlash mailing list